AI Insights · Timothy · January 2022
Top 5 Play Pass Games on Android in South America Q4 2021
Discover the performance trends of the top 5 Play Pass games on Android in South America during Q4 2021, including downloads, revenue, and active user metrics.
Throughout the fourth quarter of 2021, the top 5 Play Pass games on Android in South America demonstrated varying performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the detailed metrics for each game.
Moto X3M Bike Race Game from Ace Viral saw a decline in weekly revenue, starting at around $135 and dropping to approximately $39 by the end of December. Weekly downloads also experienced a downward trend initially, from 213K to 106K, but later picked up, reaching 171K in the final week of December. Weekly active users followed a similar pattern, decreasing from 666K to 459K mid-quarter, then rebounding to 564K by the end of the year.
Beach Buggy Racing by Vector Unit maintained relatively stable weekly revenue, fluctuating between $208 and $359 throughout the quarter. The game experienced a steady increase in weekly downloads, peaking at 221K in the week of December 20. Weekly active users also showed a positive trend, rising from 714K to 932K by the end of December.
Hungry Shark Evolution from Ubisoft Entertainment showed a consistent weekly revenue trend, ranging from $767 to $1162, with notable peaks in the middle and end of the quarter. Weekly downloads varied, starting at 117K, dipping to 88K in early December, and then surging to 123K in the final week. Active users saw a slight decline initially but stabilized around 837K by the end of December.
Pixel Art - Color by Number by Easybrain experienced fluctuations in weekly revenue, with a peak of $253 in late November and a low of $123 in early November. Weekly downloads showed a downward trend overall, starting at 110K and ending at 76K. Active users displayed a minor decline overall but remained relatively stable, ending the quarter at around 998K.
Jigsaw Puzzles - Puzzle Games, also from Easybrain, had modest weekly revenue, ranging between $23 and $57. The game saw a decrease in weekly downloads from 114K to 60K mid-quarter, followed by a recovery to 81K by the end of December. Active users exhibited a downward trend initially but showed signs of recovery towards the end of the quarter, reaching 464K in the final week.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.